![]() Pre nVidia 510 driver, I had Steam VR crashes like every 30 to 60 minutes, which are more or less gone with the driver update. Also the GTFO VR Mod worked pretty well, though this mod would have benefit from async reprojection. I didn't have any issues with Beat Saber, Synth Riders, Pistol Whip. Nevertheless, VR has never been better for me since the recent updates. And the Vive Pro 2 even doesn't work at all. Though the HTC Vive and HTC Vive Pro work, it's only unofficial. It's a shame that in the end only the Valve Index is officially supported for Linux. While I never personally saw the third issue, the first two were something I was truly getting frustrated with.ĭo let us know in the comments if you use SteamVR and how this update runs for you! Article taken from. With this update, it sounds like the experience with SteamVR will be quite a bit smoother on Linux which makes me happy. Fixed a failure to unpack steamrt-heavy on some distributions.Fixed webhelper crashing in OS's with recent versions of freetype2.Fixed issue that would prevent some system UI from working some of the time.Specifically for Linux (finally!) Valve solved a few persistent issues including: This is especially useful when users have a single monitor and the scene app displays a full screen window. Added a button to Desktop View that allows users to show the desktop.Display Task View if a non-interactable window gains input focus in Desktop View. ![]() Fix for depth texture handling on dx12 causing crashes in major engine implementations.Fixed a crash related to application submitted dx12 depth textures.Fixed a motion smoothing issue that was affecting some applications. ![]() Giving a little love to everyone, here's what's been tweaked for SteamVR directly: While I absolutely love playing with my Valve Index, it has felt like for a while that Valve left things a bit too rough but a new SteamVR update is out now. ![]()
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